Dragon Ball Z: Battle of Z -  2014 Trailer


Development
Battle of Z was confirmed to be in development on January 14, 2013. It will feature a four-player mode, an eight-player "Battle Royale", online multiplayer, and dynamic boss battles. The game has been confirmed for a worldwide release. It is a multi-player based game, though single-player is an available feature.

Overview
Battle of Z is a team fighting action title that lets up to eight players battle it out against one another in a gameplay and graphical style similar to those of Dragon Ball: Zenkai Battle Royale. The game can have up to four players in cooperative play, and lets players perform attacks together and heal one another. It also supports online multiplayer battles, and PS Vita ad-hoc connection. A multiplayer restriction in this game is that two players can not play on the same console; the developers say this is due to wanting a player having the best possible graphics in full screen. Battle of Z features over 70 characters, as well as team battles against giant characters such as Great Ape Vegeta, Great Ape Gohan, and Hirudegarn.
The game features more than 70 characters. Instead of transformations grouped together into one character, they are actually separated into each transformation each. The pre-order offer comes in with 2 exclusive in-game DLC Characters: Super Vegito and Super Saiyan Bardock, available solely via pre-order across Europe, America, and Australasia. Day 1 Edition includes a bonus DLC code for Goku in Naruto Sage Mode costume.

To further celebrate the release of the game, NAMCO BANDAI Games Europe is providing fans with some unique Pre-order and Day 1 offers, now including the GOKU Edition: a Collector's Edition for PlayStation 3. PC and Xbox 360 which features the full game with the unique GOKU (Naruto Uzumaki Sage Mode) Costume DLC, an art book with privileged content from the developers' team, and an exclusive SUPER SAIYAN GOKU figurine (25 cm height).

Gameplay
Players can be very successful in high-speed battles on the ground and in the air. The game's key feature is team battle action of four versus four. Teammates share a special energy meter called GENKI Gauge. This meter increases when attacking opponents and, when filled, allows the character to perform an ultimate attack. Any of the teammates can decide to give or use energy from the gauge in order to perform an attack. Playable characters can team up to perform techniques such as Synchro Rush, Meteor Chain, and Revive Soul. Meteor Chain involves partners teaming up to launch attack after attack, following up each other's attacks and timing it so the opponent has no time to counter. Using Meteor Chains is an effective way to get the GENKI Gauge to fill up quickly. Synchro Rush is rushing the opponent at the same time, resulting in simultaneous hits. Revive Soul is reviving a fallen partner, giving them energy to get back in the battle. Also, thanks to Energy Share, teammates can share ki with each others. Villains can team up with Heroes in the game, but they do not show appreciation when given ki or extra energy to heal. There are four different battle types for playable characters:

  • Fighting Type: skilled at close combat, can combo with melee attacks. Attack Type moves are Kaio-ken Attack, Dance of the Sword, Recoome Kick.
  • Ki Blast Type: skilled at long range battle, can make consecutive attacks using the GENKI Gauge. Ki Blast Type moves are Consecutive Energy Blast, Death Beam, Spirit Ball.
  • Interference Type: adept at abilities that interfere with the enemy's movements. Interference Type moves are Solar Flare, Chocolate Beam, Drain Energy.
There is a unique feature system that allows players to modify (edit) characters using ability/or customization cards. By collecting and equipping cards, characters that might not be suited to battle can be boosted to make them more capable, alternatively they can be given abilities that make their natural strengths more pronounced.